The Rise so far…

Hey everyone. It’s been four days since the Rise of Iron expansion for Destiny has come out. And although I haven’t played through it all, I am enjoying it so far. The new enemies were tougher at the beginning but as soon as I upgraded my gear I easily overpowered the lower leveled ones.

The new mission area, the Plaguelands, is a Fallen Devil Splicer run zone with the Hive fighting for control. However it’s rather feeble in most areas with only a single team of them. I missed having the full on firefights between two factions like what they had in the previous maps. While they do have them, they’re only in single player/team instances and they’re generally not as fun alone.

The missions I’ve played so far are good. Though at the beginning it started out as any other campaign mission. It did pick up nearer towards the center of the first mission when I got into a shootout while on a gondola, and fighting a zombie-fied version a Sepiks Prime, one of the first Strike (Team Mission) Boss you come across if you played the strikes in the vanilla game.

Finally for today, I got an exotic (Basically top tier game gear if you don’t know) version of the first gun Destiny gives you: The khovostov 7g-o2. I’m just gonna call it the K-rifle. It’s unique as it represents what the guardian is, a weapon of war renewed and upgraded by the Light. That and it can be an Auto-rifle, pulse rifle AND scout rifle, while giving you the choice to toggle between 450rpm and 900rpm. It’s a very adaptable gun that can suit the gameplay of many Destiny players. Not to mention very powerful at it’s 350 damage to my previous rifle that had 320 damage when it was fully upgraded in the pre-Rise of Iron Destiny.

That’s all I have for you today. Stay tuned if you wanna hear more.

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